The self-hosted engine behind Zircon: publishes exact mod manifests to your players, multiplexes game & web traffic over a single port, and includes a full browser dashboard.
Execute server commands directly from your browser with instant stdout/stderr streaming. Filter logs by Info, Warn, or Error to quickly isolate mod exceptions and track game events.
No need for external FTP clients or SSH sessions. Explore your instance files, edit server.properties and JSON configs with the built-in syntax-highlighted editor, and use "Sync to Clients" to propagate configs directly to player launchers.
Your server dictates the mods, shaders, and configs. Players click PLAY and spawn in synced.
Game traffic (25565) and web manifests run on the same single port. Host and manage multiple servers or modpacks from one centralized browser dashboard.
When nobody is online, the server freezes JVM execution to save host CPU and RAM. When a player pings or hits PLAY in Zircon, it revives automatically in milliseconds.
Search and 1-click install mods, shaders, and resource packs directly inside the web panel. Automatic dependency resolution and zero API keys needed.
Execute commands, stream colorized Minecraft server logs in real time, and manage whitelists, operator permissions, and player bans visually.
Edit server.properties and JSON files in the browser with syntax highlighting. Drag-and-drop entire worlds from .zip files, and push changes to clients instantly.
Inspect live rendered terrain, biomes, and real-time player location pins alongside sub-second CPU, RAM, and tick-rate (TPS) monitoring graphs.
Traditional servers require separate ports for the game, web manifests, and admin consoles. Zircon does it on port 25565.
Download the free self-hosted manager and take full control of your Minecraft server.